Minecraft Dungeons

Minecraft Dungeons Achievement Guide

Guide By: UntilTammaroYT
There are 34 achievements with a total of 1250 points.

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- Estimated achievement difficulty: 3/10 [Achievement Difficulty Rating]
- Offline: 24 [1000]
- Online: 0
- Approximate amount of time to 1000: 16-20 Hours [Estimated Time to 100%]
- Minimum number of playthroughs needed: 3, plus a lot of replaying of levels
- Missable achievements: 0
- Does difficulty affect achievements: Yes, "High Treason"
- Unobtainable/glitched achievements: 1, "Om Nom Nom"
- Extra equipment needed: An additional controller for possible couch co-op ["Life Of The Party"]

Minecraft Dungeons is a dungeon crawler with a Minecraft theme (imagine that!). Though it lacks the depth you would find in most dungeon crawlers, it is still a fun experience and a must have for any Minecraft fan. With relatively quick levels and a short story, this game is perfect to pick up and put down whenever you are in the mood. At times your level can outpace where you are in the story, but mowing down hordes of enemy mobs is where most of the fun comes from!

Abbreviated Walkthrough:
There are three main difficulties: Default, Adventure, and Apocalypse. You’ll find yourself quickly grinding for gear and maxing out your character to the best of your ability across multiple levels/locations. The game even offers some secret levels (including the secret COW level that can only be unlocked after completing your Default playthrough). Each level includes a separate difficulty slider dependent on power level to earn even better gear. Practically, every achievement on offer will be earned through natural play as you work toward defeating the Arch-Illager on Apocalypse difficulty ("High Treason").

There is only one achievement ("Life Of The Party") that requires you to play co-op. There is no online matchmaking for co-op, so you can either invite a friend or play couch co-op with an additional controller. Overall, the game is much more enjoyable and easier when playing with others anyway.

Most of your Mop-Up will be dependent on the RNG drops that you got through finishing your three playthroughs of the game. If you didn’t get the correct artifacts you may still need to finish "A Friend in Need". Or maybe you didn’t earn the right kind of gear for "Maxed Out And Geared Up". A large amount of the game’s achievements are cumulative and just require you to put in the hours into your playthroughs.

If you want to play a dungeon crawler game that doesn’t require you to min/max everything and has the added bonus of Minecraft skins, then this is your game. If you are looking for something more robust to sink your teeth into this can be a type of warm up experience or avoided outright. Either way, it is nice to see the Minecraft name being used in a new way for the first time ever, and for a first try you have to applaud the effort. Plus, who can turn down a pretty straightforward 1000.

[XBA would like to thank UntilTammaroYT for this Roadmap]

Life Of The Party50
Revive a downed friend 20 times. (4) 

The game does not have online matchmaking, so you will need to play with invited friends (up to 3 others) or couch co-op with two or more controllers. If you are playing this game regularly with others through all three difficulties, you should get this through natural play.

There is also a large hill on the Pumpkin Pastures level, where you and your friend can run off the hill and take fall damage until they go down. Revive them and repeat grinding for the achievement.

See the video below for more information on the grind location.

Wooden Sword10
Defeat 50 mobs. 

Refer to "Diamond Sword" for more information.

Diamond Sword30
Defeat 2,500 mobs. 

You should easily get this through natural play of the three different playthroughs and replaying/grinding of levels to get better gear. You will get "Wooden Sword" early on and possibly "Passive Aggressive" and "Break the Spell" too. See "Expert Explorer" for a farming location.

Passive Aggressive10
Defeat 50 passive mobs. 

Passive mobs include the cows, sheep, and pigs with chests that do not attack you even if you attack them. If you play through the game naturally killing everything in your path, you should get this quickly. You can replay Creeper Woods multiple times to grind out passive mob kills as there are a lot of them in this level.

Break the Spell30
Defeat 50 enchanted mobs. (2) 

Enchanted mobs glow purple and have special abilities like being faster, doing more damage, or burning you when you get close. They will always have increased health. On lower difficulty playthroughs, they are usually connected to an enchanter mob. Killing the enchanter mob first will break the enchantment turning the enchanted mob back to its regular form, thus not counting toward this achievement.

On harder difficulties, enchanted mobs can spawn in on their own without an enchanter, meaning their enchantment can’t be broken and you will have to defeat the enchanted mob as is. They seem to have a higher spawn rate on Adventure and Apocalypse difficulty on the Creeper Crypt level.

Scrappy Scout10
Reach Level 10. 

Refer to "Expert Explorer" for more information.

Apprentice Adventurer30
Reach Level 25. 

Refer to "Expert Explorer" for more information.

Expert Explorer100
Reach Level 50. 

Assuming you don’t replay levels a bunch, you should hit level 50 during your Apocalypse difficulty playthrough. Leveling up is pretty straight forward, there are 4 ways to level up: Killing Enemies (higher difficulty = more XP earned), Surviving Ambushes (Ambushes are triggered periodically in levels, clearing out all the enemies gives you XP per enemy killed, plus a bit of extra XP for finishing the ambush), Story Progression (Completing levels, even replaying them, nets extra XP depending on level difficulty), Defeating Bosses (Defeating a boss nets a large chunk of XP and usually some pretty good gear drops).

You can farm XP (And emeralds/gear/kills) on the Redstone Mines level. This level is full of Spawner blocks, which spawn in enemies. Simply, kill these enemies over and over again without destroying the Spawner block.

To avoid any danger of dying, you can summon allies with Artifacts (refer to "A Friend in Need" for more information about Artifacts and allies) or equip armor that includes pets that fight for you, like the Spelunker Armor. If you use this method, make sure you position yourself so that the Spawner block is off screen. This will stop your pets/allies from destroying the Spawner block and make sure they only focus on killing the enemies that spawn in. You can also use this method to generate a seemingly endless supply of emeralds that the mobs drop and by selling the gear that the mobs drop.

Fancy That!10
Find and open your first 'fancy' treasure chest. (1) 

A “fancy” chest is red with golden accents and trim. The first one in the game is located on a detached island on the Squid Coast level (tutorial level that you can never replay). It is very obvious along the natural progression path, but you will need to roll to clear the gap and make it onto the detached island. Don’t worry, if you missed this one there are plenty of fancy chests throughout the game.

Refer to "More For Me" for specific chest locations.

More For Me30
Open 100 treasure chests. 

Again, this is something that you should earn through your multiple playthroughs and replaying/grinding of levels. Some chests can be well hidden though. Click HERE to see a guide of chest spawn locations for each level. It should be noted that depending on difficulty and RNG some chests may not spawn in the locations shown in that guide.

Collect a total of 1,000 emeralds. 

Refer to "Oooh! Shiny!" for more information.

Oooh! Shiny!100
Collect a total of 5,000 emeralds. (1) 

Emeralds are the currency of the game. They can only be used at the Blacksmith and Wandering Trader in your camp. This is a cumulative achievement, so you can spend your emeralds without worrying.

Emeralds are found in levels from pots that can be smashed, opened chests, and some enemies have a chance to drop emeralds. You can increase the enemy emerald drop rate by equipping a weapon with the Proctor enchantment. You can also sell less desirable equipment and artifacts for emeralds. Refer to "Expert Explorer" for a method to farm emeralds and XP.

Om Nom Nom10
Eat 200 food items. (1) 

Note: This achievement does seem to have a tracking problem, with achievement tracking getting stuck and the achievement not popping for some. The tracking problem does have a chance to resolve itself over time, meaning you may need to eat more than the 200 required food items.

Food items spawn in as random drops from defeating enemies and passive mobs. They can also drop from chests and the “inventory” chest, found around the midpoint or before boss fights of levels, always drops arrows and bread. You don’t need to gain health from eating the food item, meaning that eating a food item while at full health still counts. Using for your healing potion does not count as a food item.

You can grind this out by equipping an armor set with the Food Reserve enchantment. This makes it so that when you use a health potion, food items are automatically generated. A tier 1 enchantment spawns 1, tier 2 spawns 2, and tier 3 spawns 3 food items. So with this equipped, you can actually sit in camp and just keep using your health potion and eating the food that spawns.

Happy Camper10
Complete Squid Coast and set up camp. 

This is story related and cannot be missed.

Out of the Woods10
Complete Creeper Woods. 

This is story related and cannot be missed.

The Plot Thickens20
Complete Pumpkin Pastures and Soggy Swamp. 

This is story related and cannot be missed.

Built On Sand, Set in Stone50
Complete Redstone Mines and Cacti Canyon. 

This is story related and cannot be missed.

High and Dry80
Complete Desert Temple, Fiery Forge and Highblock Halls. 

This is story related and cannot be missed.

Saved The Overworld100
Defeat the Arch-Illager at the Obsidian Pinnacle. 

This is story related and cannot be missed.

High Treason100
Defeat the Arch-Illager on Apocalypse difficulty. (1) 

Before unlocking Apocalypse difficulty, you will need to complete the game on both Default and Adventure difficulties. This will require a good amount of replaying levels to grind out gear, level up, and hope for good drops. Default difficulty requires you to complete every level as they unlock until you get good enough gear to take on the Arch-Illager at the Obsidian Pinnacle on Default difficulty.

Adventure difficulty is then unlocked and all the levels are available immediately, meaning you can bounce around levels as long as you have strong enough gear. Rinse and repeat your gear grinding and leveling up until you are strong enough to take on the Arch-Illager at the Obsidian Pinnacle on Adventure difficulty.

Now you will unlock Apocalypse difficulty and can continue that rinse and repeat grinding and leveling again. To take on the Arch-Illager on Apocalypse difficulty, you need to be around power level 90+.

The strategy for beating the Arch-Illager remains the same across difficulties; I recommend saving as many arrows as possible for the boss fight and equipping artifacts that heal you (like the Totem of Regeneration). For the most part, you want to keep your distance and just spam him with arrows. Remember to use the various bounce pads to keep distance from him and any mobs he spawns in (you can also use the artifact Love Medallion, which turns enemy mobs friendly for a limited time to help fight the Arch-Illager). The attack patterns don’t change between difficulties; however, he will gain more health, do more damage, and move faster (just like all other enemy mobs). By the time you make it to Apocalypse difficulty, he should be a piece of cake (if you get stuck, consider playing with friends as the extra damage output will end this fight quick).

Blast Radius30
Kill any 10 mobs at once with TNT. (2) 

TNT is only dropped by defeated mobs and based on RNG. When it is dropped, you can pick it up by standing over it and pressing . You can carry it for as long as you want, but you can’t use your arrows while carrying it as the button to throw it is the same as the button to shoot arrows . You always throw it in a straight line to where you are looking and it does go a pretty good distance.

It is important to note that “ANY 10 mobs”, includes passive mobs. With that said though, the easiest place to get this is by playing through Creeper Crypt. There are a lot of mobs here, even on lower difficulties, meaning a higher chance of TNT spawning and a higher chance of finding a large crowd to throw it into. Be careful as you can hurt yourself and any allies, pets, or coop friends caught in the blast radius of the TNT.

Maxed Out And Geared Up100
Equip a gear set consisting of fully enchanted items (3 enchantment slots upgraded to level 3). (6) 

A gear set consists of three pieces of gear: your melee weapon, your armor, and your ranged weapon. This does not include your three artifact slots. Your gear can be enchanted, if enchantment slots are available. So each piece of gear will have three large diamonds, that may or may not be available to enchant. A large diamond that is unavailable for enchantment will have a steel covering on it. If it is available for enchantment, the diamond will have up to three smaller diamonds inside of it, each with a specific enchantment to choose. You can only choose one enchantment from the possible three to upgrade and the enchantment you choose can be upgraded 3 times.

You will need to acquire a melee weapon, a piece of armor, and a ranged weapon with all three large diamonds available for enchantment. Usually, this will mean progressing far enough into the game to start getting gear with power level 55+ to have all the available enchantments (but this does require RNG on your gear drops, so power levels can vary). Now, that you have all three gear pieces with all three large diamonds available, it's time to level up those enchantments. You need to level up a small diamond in all three large diamonds, for all three pieces of gear, to tier 3. Doing this for just one large diamond will unlock the "Worked Like A Charm" achievement.

It costs enchantment points to level up enchantments. If you decide to sell an item that you have enchanted you will get your spent enchantment points back. Enchantment points are earned through leveling up, so if you are level 50 you will have 50 enchantment points to use. Please see "Expert Explorer" for a XP farming method to quickly level up and earn enchantment points.

The cost per enchantment tier can vary, as some enchantments are “Powerful” and cost more enchantment points to level up. You will need to be at least level 55 to have enough enchantment points to complete all the leveling up that you need to do. Finally, make sure to equip all three fully leveled pieces of gear.

Worked Like A Charm20
Enchant an item and upgrade the enchantment to Tier 3. (1) 

Refer to "Maxed Out And Geared Up" for more information.

A Friend in Need30
Use artifacts to summon the Wolf, Llama and Iron Golem allies at least once each. (3) 

These allies are summoned through artifacts. These artifacts are unlocked in 3 main ways: through the reward chest for completing a level, by purchasing a random artifact from the wandering trader (joins your camp early in the Default playthrough), and through the random set drops for each level (these can be viewed from the level select map, but don't guarantee that the specific item will drop in your playthrough). The artifacts you need to unlock are the Wonderful Wheat (Llama), Tasty Bone (Wolf), and Golem Kit (Iron Golem). While the first two can be unlocked at any point thanks to RNG, the Golem Kit only becomes available as an unlock after completing the game on both Default and Adventure difficulty.

Wonderful Wheat is available as a possible drop in the following levels/difficulties:

  • Cacti Canyon - All Difficulties
  • Obsidian Pinnacle - All Difficulties

Tasty Bone is available as a possible drop in the following levels/difficulties:

  • Creeper Woods - All Difficulties
  • Creeper Crypt - All Difficulties
  • Redstone Mines - Adventure/Apocalypse

Golem Kit is available as a possible drop in the following levels/difficulties:

  • Secret COW Level - Apocalypse
  • Pumpkin Pastures - Apocalypse

Refer to the video below for more information.

DLC: Jungle Awakens
Price: $5.99 USD Achievements: 5 Points: 130
Abomination Domination50
Complete Overgrown Temple on Adventure or Apocalypse difficulty. 
Complete the Panda Plateau secret mission. (2) 
Leader of the Pack10
Wear the Ocelot Armour and complete any mission featuring Ocelots without killing any of them. 
Survival Skills20
Complete Dingy Jungle without using a healing potion or losing a life. 
Jungle Fungus30
Defeat the Mooshroom Monstrosity using only gear unique to the jungle. (1) 
DLC: Creeping Winter
Price: $5.99 USD Achievements: 5 Points: 120
Lone Champion50
Complete Lone Fortress on Adventure or Apocalypse difficulty. 
Lost in the Snow20
Complete the Lost Settlement secret mission. 
Chill Out10
Defeat 5 mobs with a single Ice Wand attack 
Smooth Operator10
Slide a total distance of 500 blocks on ice. 
Frozen Fists30
Complete Frosted Fjord without having a melee or ranged weapon equipped at any time. 

Game Info


US May 26, 2020

Price: $19.99USD
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