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Halo: The Master Chief Collection

Next Week's Halo: The Master Chief Collection Content Update Detailed

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343 Industries has detailed the changes coming to Halo: The Master Chief Collection in an upcoming update. You can see the patch notes in full below.

"This CU will address a variety of areas, including ranking, will add new systems for quitting and penalties, and will improve a number of community items from the lists you’ve put together," said 343i on Halo Waypoint. "The full details and patch notes, as well as more status updates, will be provided as we get closer to release."

"The MCC playlist team has been reviewing your feedback that you’ve sent in on Waypoint, Twitter, and reddit on current matchmaking experiences, which has shaped the next upcoming playlist update, which is targeted to drop next week."

TEAM DOUBLES

The number one piece of feedback we’ve seen on Team Doubles is that Halo 2 Classic & H2A dominate the playlist, as the leftmost option. With only four players, this means that if one team wants to play H2 or H2A, they’re gonna get it. You’ve let us know that this isn’t ideal, and we agree with you, so we’ve sat down to discuss how we could overhaul the voting options for this playlist to allow for lots more variety. After the next update, they’ll look something like this:

  • Slot 1: Slayer BRs on a mix of Halo 2 Classic, Halo 2: Anniversary, Halo 3, and Halo 4
  • Slot 2: Objective on a mix of Halo 2 Classic, Halo 2: Anniversary, Halo 3, and Halo 4
  • Slot 3: Slayer BRs on a mix of Halo 2 Classic, Halo 2: Anniversary, Halo 3, and Halo 4

In the new system, you’ll first be presented with a Slayer BRs option from one of the four games. In the second slot, you’ll find an objective game type, meaning that if both teams prefer objective, it will be played. Lastly, in slot 3, another Slayer BRs option will await, in the event that you don’t prefer your first Slayer BRs nor the objective game type.

This system is quite different from other playlists – while it will allow for increased variety across the board, it also allows for the possibility of the same game appearing in two or even three slots. This will be rare, and the weighting ensures that over time, you’ll get a balanced mix of game types, rather than just Halo 2 Classic and H2A. We think this new system is appropriate to try out in Doubles, due to the aforementioned left-slot voting dynamic that occurs with only four players. We’re looking forward to hearing your feedback on this playlist once you’ve had a chance to hop in and play some games.

Additionally, we’ll also be making the following changes to Team Doubles:

  • Removing Team Slayer SMG on Lockdown (H2A)
  • Removing Team Slayer SMG on Warlord (H2A)
  • Adding Warlock CTF (H2)

TEAM ACTION SACK

Action Sack is a whole bunch of fun, and we want to add some more. For starters, we’ll be upping the max party size from four to eight, meaning that you’ll be able to jump in with a full (or kinda-ish full) lobby and play a random assortment of chaotic game types, including the ones we’ll be adding (with a low weighting):

  • Adding Team Splasers on The Pit
  • Adding Team Splasers on Construct
  • Adding Team Rocket Lasers on Isolation
  • Adding Team Shotty Snipers on Lockout
  • Adding Team Shotty Snipers on Ivory Tower

Additionally, we’re looking at overhauling the voting options in the future to allow for the appearance of more wacky game game types, and slightly less standard game types, such as Team Duals. Stay tuned as we continue to work on this one.

TEAM HARDCORE

In Team Hardcore, we’re ever-so-slightly increasing map variety for Halo 3. As some maps (Narrows, Heretic, The Pit, and Construct) are home to more than one game type, we’ll be slightly bumping down the weighting of these map/game type combos to ensure that you’ll see an even amount of Guardian Ball as well as Amp Team Slayer & Onslaught CTF.

HALO 4

For Halo 4, we’ll be adding the following game types:

  • Adding Ricochet on Skyline
  • Adding Ricochet on Pitfall
  • Adding Ricochet on Haven

HALO 2: ANNIVERSARY

For H2A, we’ll be increasing map variety by reducing some higher-weighted game types that you let us know appear a bit too often:

  • Slightly reducing appearance of Stonetown 1-Flag CTF
  • Slightly reducing appearance of Stonetown 1-Flag CTF
  • Slightly reducing appearance of Remnant 1-Flag CTF
  • Slightly reducing appearance of Remnant 1-Flag CTF

INFECTION

Infection has been performing quite well, and we’ll be keeping it around for a bit longer before rotating in another playlist. We know hearing that Infection isn’t permanent just yet makes some of you sad. The playlist team has a few new experiences they’re working on, and we want to give a chance for these to enter the matchmaking lineup. Infection will be around until the next playlist update, and it will return, potentially as a permanent playlist if it outperforms future playlists that we’re thinking about.

For this next update, we’ll be making just a few quick updates to Infection:

  • Removing Braiiins on Avalanche
  • Removing Braiiins on Standoff

HALO 3

The most common feedback we saw for the Halo 3 playlist was a desire for more map variety, and that there was a bit too much King of the Hill, so we’ll be making the following changes to improve what you see in voting:

  • Reducing appearance of Orbital Team Slayer BR
  • Reducing appearance of Orbital Team Slayer
  • Reducing appearance of Citadel KotH
  • Slightly reducing appearance of Boundless Team Slayer BR
  • Slightly reducing appearance of Boundless Team Slayer
  • Slightly reducing appearance of Last Resort Team Slayer BR
  • Slightly reducing appearance of Last Resort Team Slayer
  • Slightly reducing appearance of Last Resort KotH
  • Slightly reducing appearance of Ghost Town KotH
  • Slightly reducing appearance of Construct KotH
  • Slightly increasing appearance for Heretic Assault

HALO 2 CLASSIC

For the Halo 2 Classic playlist, we’re also looking to add more variety and reduce redundancy. Here’s what’s coming:

  • Removing SMG-start Team Slayer on Colossus
  • Adding Team Slayer BR on Tombstone
  • Slightly increasing appearance of Sanctuary Team Slayer BR
  • Slightly increasing appearance of Turf 3 Plots
  • Slightly reducing appearance of Zanzibar Team Slayer BR
  • Slightly reducing appearance of Turf KotH
  • Slightly reducing appearance of Turf Team Slayer BR
  • Slightly reducing appearance of Elongation Team Slayer BR

TEAM SNIPERS

For Snipers, the most common request we saw was the addition of more maps, so that’s what we’re doing:

  • Adding Stonetown (H2A)
  • Adding Remnant (H2A)
  • Adding Bloodline (H2A)
  • Adding Isolation (H3)
  • Adding Blackout (H3)
  • Adding Rat’s Nest (H3)
  • Adding Exile (H4)
  • Adding Solace (H4)



 
 

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Developer:
343 Industries
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Release:

US November 11, 2014

HDD Space Required : 45.63 GB
Price: $59.99USD
Collection:2328
Wishlist:140
 
 
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