Starfield Features Bethesda's "Largest Engine Overhaul Since Oblivion"

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Elder Scrolls and Fallout Director Todd Howard has said that Starfield, Bethesda's massively-hyped sci-fi RPG, will feature the biggest engine overhaul since The Elder Scrolls IV: Oblivion.

This was revealed in a blog post following Microsoft's surprise acqusition of Bethesda earlier this week, as Howard looked toward the future under new ownership.

"With each new console cycle, we evolved together. From bringing mods to consoles with Fallout 4, now over a billion downloads, to the latest technologies fueling Xbox Series X/S," said Howard. "These new systems are optimized for the vast worlds we love to create, with generational leaps not just in graphics, but CPU and data streaming as well."

"It’s led to our largest engine overhaul since Oblivion, with all new technologies powering our first new IP in 25 years, Starfield, as well as The Elder Scrolls VI."

Since the release of Skyrim in 2011, Bethesda has been using its in-house Creation Engine for Fallout 4, Fallout 76 and all Skyrim releases. However, it has come under criticism for showing its age, and many were hopeful that it would be retired going into the new console generation. Howard's wording isn't completely clear however, and we're not sure if this will be an updated version of the Creation Engine, or a brand new engine entirely.

We've got no clear release date for Starfield, but we're hoping to see more soon, perhaps at Bethesda's (or Microsoft's?) E3 conference next year.


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