Adera - Achievements - Every Point Counts

There are 66 achievements with a total of 800 points.
 Gimme A Hint (5 points)
Use the Hint button five times.
 Amateur Collector (5 points)
Gather five collectibles.
 First Find (5 points)
Gather your first collectible.
 Lifesaver (10 points)
Revive Hawk with water and a medkit.
 Mad Tapper (5 points)
Receive three rapid-tap warnings in a Hidden Object scene.
 This Way, That Way (5 points)
Travel back and forth between the same 2 scenes 4 times in 30 seconds.
 Dear Diary (5 points)
Use the Journal.
 Keen-eyed Sleuth (10 points)
Complete a Hidden Object scene without using the Hint button.
 Orb Heirloom (10 points)
Obtain the Vision Stone from the locked box in James's office.
 Canyon Pass (10 points)
Find the three animal tokens and unlock the canyon gate.
 Ritual Chamber (15 points)
Enter the hidden valley of Adera through a secret chamber.
 Quetzal Aflame (15 points)
Discover the way into a hidden city.
 Across the Chasm (20 points)
Avoid a deadly fall with a little help.
 A Helping Hand (15 points)
Show your friends what you’re doing in Adera using the Share charm.
 Zealot Collector (10 points)
Gather 40 collectibles.
 Attention to Detail (20 points)
Gather all the collectibles in Episode One.
 Aderan Paragon (20 points)
Complete all of Episode One without using the Hint button.
 Focused Mind (15 points)
Solve all the minigames in Episode One without skipping.
 Why Did It Have to Be Bees? (15 points)
Chase away the bees and enter the mysterious Aderan city.
 Memories of Amaro (15 points)
Observe a childhood memory of Jane and her grandfather, Amaro.
 The Glow (15 points)
Pour the glowing mixture into the base of the sundial.
 Trials and Tribulations (20 points)
Complete the Aderan trials of strength, intelligence, and faith.
 The Life Cycle (20 points)
Properly place the missing items on six statues.
 So Close (15 points)
Arrive at the tower where Jane believes Amaro is located.
 Date with Destiny (25 points)
Enter the Great Hall and speak with the Elders.
 Page Flipper (5 points)
Revisit each page of the Journal.
 Missed It by That Much (10 points)
Build the tower of stones on the far-right platform in the strength trial.
 Patience Is a Virtue (10 points)
Complete Episode Two without receiving a rapid-tap warning.
 Master Puzzler (10 points)
Complete Episode Two using the Hint Button no more than five times.
 It's Not Just a Toy (5 points)
Find a use for the kaleidoscope.
 Hidden Object Master (10 points)
Find every item in a Hidden Object scene in under 30 seconds.
 Casual Collector (10 points)
Find more than half of the hidden collectibles in Episode Two.
 Catalog of Wonders (15 points)
Find all 45 hidden collectibles in Episode Two.
 Escape Artist (15 points)
Fashion a crude rope and escape through a crack in the floor.
 Snake Charmer (10 points)
Chase snakes away from the clogged water channel.
 Surface Dweller (15 points)
Escape the Aderan underground and make it back to the surface.
 Pulse Perfection (10 points)
Miss no more than three taps while shifting the boulder in the cave pool.
 Steam Punk (15 points)
Obscure the stone mask's vision in the bath house.
 Glyph Master (25 points)
Use the key glyphs to open the door to Amaro's Tower.
 Aderan Intuition (10 points)
Complete Episode 3: Escape Into Light without using a single hint.
 The Tower (20 points)
Find your way into Amaro's tower.
 Bookworm (15 points)
Enter Amaro's hidden library.
 Invisible Reader (15 points)
Reveal the contents of the secret note inside Amaro's library.
 We Have Liftoff (30 points)
Build Amaro's flying machine and escape the tower.
 Master Cartographer (10 points)
Find all landmarks through the observatory telescope in under two minutes.
 Master Astronomer (10 points)
Line up all the planets in the celestial observatory in 15 moves or less.
 Thanks for Flying Adera Airlines (10 points)
Make a successful emergency landing in your glider.
  Home Away From Home (10 points)
Discover Amaro's secret workshop behind the waterfall.
  The Plot Thickens (10 points)
Discover the encapsulation cocoon in Amaro's testing chamber.
  Knight Champion (10 points)
Complete the Knight's Tour chess puzzle in Amaro's cave without undoing a single move.
  I've Seen This Symbol Before... (10 points)
Examine seven symbols of Adera in Part 1 of the episode.
  Race to the Finish (15 points)
Escape the abandoned plaza and make your way into the jungle.
  A Little Help From My Friends (10 points)
Find the Radicals' hidden camp and make your introductions.
  No Node Left Behind (5 points)
Complete the Blue Grotto orb game without losing a single node to an orange sphere.
  Tap Tap Tap (5 points)
Pop 20 bubbles in the Orb Shifting game within the Jungle Cavern.
  Bridge Builder (5 points)
Complete the Vine Bridge game in only six moves.
  Modern Art (10 points)
Repair the glass mural and open the path to the corrupted swamp.
  Orb-Colored Glasses (10 points)
Unlock the orb's ability to see through illusions and take it for a test drive.
  Grandfather? Grandfather! (15 points)
Reunite with Amaro.
  Family Moment (5 points)
Find the picture of Jane’s mother.
 I’ve Definitely Seen This Before (10 points)
Examine ten symbols of Adera in Part 2 of the episode.
  Balance Has Been Restored (30 points)
Stop the Elders' plot and save the Aderans from encapsulation.
  True Mastery (15 points)
Complete Episode 5 on Trailblazer difficulty using no hints.
  Fire Wire (5 points)
Complete the Glider Wire Puzzle and the Radicals’ Camp Wire Puzzle in less than one minute each.
 Blackout (5 points)
Fill every available space in all three levels of the Wire Puzzle on the falling glider.
  Labyrinth Leader (5 points)
Complete the Maze Puzzle in the Great Hall with only 10 maze rotations.

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